Saturday, January 26, 2019

Nemesis: Painted Board Game

In the Darkness of Space, only your friends can hear you scream.

Awoken from hibernation, confused and turned around you only know one thing- you are not alone on this ship. Luckily, all of the monsters are now painted!

I knew from the moment I saw the sculpts on kickstarter I wanted to paint these alien menaces from Awaken Realms, and now I have the whole bunch ready and colorized for horror in space- just in time, because honestly we're loving this game so far!

The Star of Show, The Queen and her horde of larva streaming forwards
out of the goop below. She was an absolute treat to paint. 
The whole host of alien beasties looking to swarm over the crew.


Adults, creepers, and larva's to the left.

With terrifying Breeders taking up the flank with more smaller
intruders on th right. 

Glistening green goop! Sewage? Coolant? Royal Jelly? Who knows. 

These boys are so BIG compared to the poor crew. 

The crew of the Nemesis, ready to fight Intruders and their own
traitorous impulses. 

I opted to keep a green uniform on all of the members except for the
soldier who has on an extra protective suit. You can see even the scientist has
the same uniform underneath his lab coat. 

Pilot, soldier, scout. 

Scientist, Mechanic, Captain. 

Friday, January 11, 2019

2000pt Doubles match Greywatch v. Deathwolves

ITC Scenario: What's Yours is Mine (Control Both Objectives that you placed at the beginning of the game)

Team 1: Greyknights/Deathwatch 2000 pts (1000 each)

Secondaries- Reaper, Old School, Ground Control

Greyknights-

Vanguard Detachment
- Castellan Crowe, Warlord
- Purifier Squad, x4 Force Glaives, x1 Psycannon
- Purifier Squad, x5 Force Glaives
- Rhino
- Paladin Ancient, Banner of Refining Flame

Vanguard Detachment

- Grandmaster in Nemesis Dreadknight w/ Heavy Psycannon + Nem. Greatsword
- Purifier Squad, x4 Force Glaives, x1 Psycannon
- Purifier Squad, x5 Force Glaives
- Dreadnought

Deathwatch

Patrol Detachment
- Watchmaster, Warlord
- Veteran Squad x1 Sgt. w/ Bolter + Power Maul, Vet w/ Bolter + Power Sword, Vet w/ Frag Cannon, x2 Vets Bolter + Stormshield, Vanguard Vet w/ Powerfist + Stormshield
- Veteran Squad x1 Sgt. w/ Bolter + Power Maul, Vet w/ Bolter + Power Sword, Vet w/ Frag Cannon, x2 Vets Bolter + Stormshield
- Hellblaster Squad, x5 Plasma Incinerator
- Hellblaster Squad, x5 Plasma Incinerator
- Venerable Dreadnought w/ Lascannon + Missile Launcher
- Razorback w/ Assault Cannon

Team 2: Deathguard/Space Wolves 2000pts

(As this wasn't my team, I'm less exact about the breakdown of the opposing force)

Secondaries- Kingslayer (Grandmaster in Dreadknight), Big Game Hunter, Recon

Deathguard

Battalion Detachment
- Lord of Contagion, Warlord
- Malignant Plaguecaster
- x10 Pox Walkers
- x10 Pox Walkers
- 7 Plague Marines with x2 Flails
- Rhino
- Rhino
- Blight Drone w/ Fleshmower
- x2 Foul Blightspawn
- Noxious Blightbringer

Space Wolves
Battalion Detachment

- Wolf Lord w/ Thunderhammer + Stormshield, jump-pack and Armor of Russ, Warlord
- Wolf Guard Battle leader w/ Jump-pack, thunder hammer + storm shield
- Rune Priest w/ jump-pack + Black Death
- x8 Wulfen
- x5 Bloodclaws
- x5 Bloodclaws
- x5 Bloodclaws
- Rhino

Set up. The Deathwatch set up their gun line in the middle. Across the map the
Space Wolves cluster in the ruins next to a rhino full of plague marines. The Deathguard
spread themselves across the field with the poxwalkers around the right objective and a
Blight Drone out front to eat fire. 

Greyknights go heavy to the right of the Deathwatch, with one squad
of Deathwatch veterans in deepstrike.

Hellblasters in the ruins, the Watchmaster doling out rerolls all around- the first
turn will see almost the entire Greywatch firepower directed into killing
the Blight Drone. 

The Greyknight's plan is at this point to rush the left and take that objective
from the pox walkers while putting pressure on the center and protecting
the Deathwatch gun line. 

The Space Wolves are hampered early on by some bad run rolls, leaving
the Deathguard to get pounded the first two rounds of shooting.

Note the Noxious Blightbringer in the center, he'll be showing up again. 

Greyknights begin to surge down the right flank...

Occupying the ruins and gunning down the first squad of pox-walkers.

In the center the Deathguard Rhino holding two Foul Blightspawn
and the Malignant Plaguecaster is destroyed and combined fire
and psychic abilities drop most of the inhabitants

In a huge explosion (brought on by a command point) that Deathguard
Rhino kills two Deathwatch Veterans before all but a single Blightspawn remain.

Turn two sees the teleporting Deathwatch Veteran squad appearing behind
Deathguard lines to threaten the pox-walkers and their objective.

The Space Wolves counter Attack hard, Wulfen and blood claws cutting down the
remaining Veterans and Purifiers in the center. 

With overlapping auras and a million attacks the forces of the Inquisition
are outmatched in the combat phase, the Space Wolves saving the two
Deathguard characters in the center.

The next turn has the smites from the Purifiers and Hellblaster fire
killing the Bloodclaws and the Wulfen. 

The Greyknight Rhino rolls up to add some flanking support as well as
killing the few remaining pox walkers. 

The Gunline is exposed! The Lord of Contagion teleports in while the Plague Marines
counter pile out of their destroyed Rhino to support him. The desperate Watchmaster
charges forwards...

... and kills three of the Plague Marines before being overwhelmed by their flails. 

The Grey knights form up to withstand the meat of the Space
Wolf characters charging them. 

The Lord of Contagion executes a squad of Hellblasters before
consolidating into the Dreadnought. 

The Heroes of the Space Wolves rush over to the Greyknight line, smashing another
Purifier Squad, killing the brotherhood ancient, and taking six wounds off the Grandmaster!
The Greyknight Rhino and Deathwatch Veterans (making sure to continue
holding the objective) rush forwards to reinforce the main line. 


The next turn is decisive. The Frag Cannon blows apart the Wolf Guard
Battle Leader, Smites from the Greyknights kill the Wolf Lord, and the
Grandmaster finishes off the Rune Priest in close combat.

A Squad of Bloodclaws tasked with holding one of the objectives. 

State of the Deathwatch gunline at the end. The Venerable Dreadnought is
holding at one wound, with the Watchmaster and one of the squads of
Hellblasters dead.

The other has been mauled, about to flee from combat with some blood claws.

Despite the gunline's collapse, going on turn 5 the Inquisition's position
is very strong, with a lead on points that will only grow from there.


Sitting alone an exposed on the center objective, the bellringer tolls  as the Space Wolf/Deathguard
players decide to concede. Victory for the Greywatch! 


It was a great game! Not knowing what exactly we were fighting against when list building led to a surprisingly hard counter to our opponents melee heavy army. The Deathwatch Hellblasters with Watchmaster rerolls were devastatingly effective for the first three or so turns and the purifiers low smite range was compensated for by the fact the enemy wanted to run right at them. Still it was really close with lots of pushes and pulls of luck but in the end our opponents just couldn't quite grab the secondaries as fast as they needed.

Great fun and I can't wait to play again!