So my intention with this list was to have some fun before the codex dropped. I ran some units that I've only looked at once or twice (like the Rough Riders) while dropping some classic stables of my normal lists (Scions and Leman Russes). My goal was just to have some fun with something I wouldn't consider overly optimized-
And I had a blast!
List:
Draconis 95th
Brigade Detachment:
HQ- Company Commander [Plasma
Pistol, Powersword] 39pts/3pow
HQ- Company Commander [Plasma
Pistol, Chainsword] 35 pts/3pow
HQ- Primaris Psyker [Force
Stave, Laspistol] 40pts /2pow
HQ- Deathwatch Captain Nicodemus [Xenophase Sword, Plasma Pistol] 88pts/5pow
Troop- Infantry Squad [x7
lasguns, x1 chainsword/laspistol, Lascannon team] 60pts/3pow
Troop- Infantry Squad [x7
lasguns, x1 chainsword/laspistol, Lascannon team] 60pts/3pow
Troop- Infantry Squad [x8
lasguns, x1 chainsword/laspistol, flamer] 47pts/3pow
Troop- Infantry Squad [x8
lasguns, x1 chainsword/laspistol, flamer] 47pts/3pow
Troop- Deathwatch Kill Team [x1
Power Sword/Combi-melta, x3 Power Sword/bolter, x1 Chainsword/bolter,
x1 Frag Cannon] 179pts/9pow
Troop- Deathwatch Kill Team [x1
Power Axe/Combi Melta, x3 Power sword/bolter, x1 Frag Cannon]
161pts/9pow
Dedicated Transport- Chimera
[Multilaser, Heavy Flamer] 102pts/5pow
Flyer- Corvus Blackstar [twin
assault cannons, hurricane bolter Halo launcher, Blackstar cluster
launcher, x2 Stormstrike missile launchers] 246pts/12pow
Elite- Company Command Squad [x4
plasma guns] 52pts/3pow
Elite- Company Command Squad [x4
meltaguns] 72pts/3pow
Elite- Master of Ordnance
[laspistol] 38pts/2pow
Heavy Support- Heavy Weapons
Team [x3 Autocannons] 57pts/3pow
Heavy Support- Manticore
[Storm-Eagle Rockets, Heavy Bolter] 133pts/7pow
Heavy Support- Basilisk
[Earthshaker Cannon, Heavy Bolter] 108pts/6pow
Fast Attack- Scout Sentinel
[Plasma Cannon] 50pts/2pow
Fast Attack- Rough Riders [x3
with Hunting Lance, Chainsword, and laspistol, x2 with
meltaguns/chainsword/laspistol] 68pts/3pow
Fast Attack- Rough Riders [x3
with Hunting Lance, Chainsword, and laspistol, x2 with
meltaguns/chainsword/laspistol] 68pts/3pow
Game 1:
The first game... well, I honestly don't have a lot to talk about for this one. My opponent's Grey Knights just couldn't really stand up to the fire power I had in my list. He took first turn, mauled two or three infantry squads and my Scout Sentinel, and took one of the center objectives. My return fire was enough to wipe several GK MSU's off the table as well as a Brother Captain in Terminator armor. I wish I could say more, but he decided to concede after that volley, so it is what it is I suppose.
![]() |
Pushing up my left flank my chimera and the remnants of an infantry take ground. |
![]() |
A lone surviving interceptor watches as my Melta and Plasma command squads whittle away both a Brother Captain and most of a Terminator squad. |
![]() |
Rough Riders arrive on both of the Greyknight flanks, taking one objective and putting pressure on the other one as the Corvus rushes to deposit its payload. |
Victory!
Game 2:This scenario was 'Glory Seeker', and the objective was to kill each other. Vehicles, monsters, and characters all worth double their power points when destroyed. My opponent here was a fairly heavily mechanized Ultramarines army who took the first turn, and first blood when he destroyed my Scout Sentinel on the far left flank.
![]() |
My deployment, guardsmen dug in everywhere with my Corvus taking the tip of the spearhead. |
![]() |
The Devastator Centurions are cut apart by one of my squads of Deathwatch in melee even as the Rough Riders ride down the Librarian and head towards the Captain. |
![]() |
My other squad of Deathwatch (supported by the Captain) take a few casualties to tactical marines getting out of the Rhino. |
![]() |
My Rough Riders on turn two wheel away and head towards the powerful guns on my left flank, bringing down the Dreadnought between Meltagun fire and hunting lances. |
![]() |
... but their chainswords are no match for flak armor! |
![]() |
Adding insult to injury the guardsmen kill two more of them with knives and chainsword! |
![]() |
Having finished off the Dreadnought the Rough Riders charge the Predator with the soul goal of keeping it from firing its nasty autocannon at my Manticore. |
![]() |
Deathwatch and guardsman join together to cut down the last tactical marines in the center of the table- leading my opponent to concede at the end of turn 3. |
Victory!
This is the big one, the match-up I was most worried about! My opponent was a big mass of Tyranids, and I was worried that I might not have quite enough firepower to keep them from hitting my lines. This game I managed to win the roll off to go first which really helped me get an edge on damaging the swarm.
![]() |
My deployment. The guard on the ground aren't anything pretty to look at, but we had to keep Raveners from rampaging behind my lines! |
![]() |
The other Deathwatch squad rushes the other way to try to deal with the Zoanthropes, managing to kill one and wound another before they continue to float away. |
![]() |
The other Rough Rider squad arrives late- in time to finish off the Broodlord with their Meltaguns. |
![]() |
Raveners with the Red Terror pop up and maul the featured infantry squad- taking them out of a 12" charge range. |
![]() |
Hormagaunts overwhelm the Company Commander and his squad in the center- dying but allowing the rest of my army to deal with the threat. |
![]() |
A Lictor appears- only to be hurt by a stormstrike missile and finished off by the Rough Riders even as the Corvus chews through the Hormagaunts sitting on the hill. |
![]() |
With the hormagaunts gone, it takes an entire turn of shooting to erase the last three Zoanthropes but finally the field belongs to the Imperium! |
![]() |
MVP of the day- my beloved Manticore. Such a powerhouse- though the Basilisk was no slouch either. |
Victory!
Well honestly... that was unexpected. My list was waaaaay more efficient at removing threats than I anticipated. My Rough Riders performed extremely well in every game, acting as amazingly fast threats in the back line- killing and tying up dangerous elements wherever I needed them to even as my artillery absolutely punished everything it shot at. My Deathwatch performed wonderfully against hordes and elite units alike, helping eliminate a Genestealer horde and a Landraider crusader even as the Corvus applied constant pressure. It was a fun time, a fun tournament, and I can't wait to get my hands on my new codex!
Of course, with my newly won store credit I just couldn't help myself.
Soon the ground will rumble with the treads of a new Baneblade! Until then, feel free to tell me what you think about my list and feel free to ask any questions you might have!
Hi, at any point would the sentinel have done more with a different weapon?
ReplyDeleteHonestly nope. If I'm candid, I don't think I'll ever take just one again. I can see their worth with redundancy, but on its own? It basically existed to give my opponent first blood. The Rough Riders did waaaaay more for me beyond the slight increase in my anti-deepstrike bubble.
DeleteOk. Thanks for the reply.
Delete