So, if I'm honest, I discounted Food Chain Magnate when it first came out. I saw some pictures of the lack luster board and saw the price tag and I was ready to forget that it ever existed. Then I watched a review done by the boys from
Shut up & Sit Down and I admit that my interest was piqued. Then came a bit of trepidation. It was described as a 'systems' game, and an economic one at that- and I was a tad worried that I'd just find myself crushed.
What I found was an incredibly nasty, but very fun game! It wasn't as long as I thought it might be, and the puzzle was a fascinating one but not overly complex. I'd certainly recommend it to anyone who doesn't mind a knife fight of a game.
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So, I came into this very blind. I watched a review, but otherwise I had nothing up my sleeve. First impression? Love the little player reference. |
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Having the 'org' chart for the cards is very helpful, but I admit that I made a silly assumption about the colors. For instance, I found the hard way you can't train a waitress! |
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The milestones. The first tip my opponent gave me, and I'll give to any of you looking to play this- Pay attention to the Milestones. They are extremely important to your strategy. |
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Our little town there at the bottom. Whoever built the roads in this particular suburb should probably be fired. |
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One minor complaint about the game is just how much table space it takes up. I've played war games that take less room than all the cards! |
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Here I am, CEO of the brand new 'Golden Duck Diner'. As it turns out, 'Gold' happens to refer to our famous lemonade. |
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With our little suburb map being a little... wacky I managed to pick a good centralized location. My opponent was forced into a worse position- so he quickly began to focus on the realty business. |
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My opening strategy. After looking at the milestones I went with a trainer first and trained up a errand boy. This gave me the 'First to Train' milestone that I found amazingly useful over the game. It gave me a flat $15 discount on salaries for the rest of the game. My opponent went with hiring girls out the gate. |
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As the game went on my access to more houses and easy marketing opportunities gave me many turns of a modest income selling lemonade to a few houses. Everything else, every turn, would go in the freezer or get trashed. America! |
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Things started to look dicey when all of a sudden my opponent had four houses with gardens buying his beer. He was poised to make an unreasonable amount of money... but I had a campaign manager in the wings. In what I called the 'Great Pizza Coup' I made all those households want delicious pizza with their beer. The payout was huge, and the game ended in a rain of baked cheese. |
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This was what my opponents corporate structure looked like on the last turn. He spent a lot of time building his organization, and spent a lot of money on salaries each turn but if the game went on any longer he threatened to drown my diner in sheer actions alone. |
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This was my svelte little operation on my last turn. Nice and simple heaven bent on meeting demand and profit. Thanks to the training milestone and the advertising milestone, I never had to pay a penny in salaries. |
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Allll of the food I made on my last turn (added with what I had from my freezer). I'd guess probably 75% of it wasn't used. ~ |
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Everyone I had at the end. It was an excellent, cutthroat two player game, swung by a last minute advertisement that couldn't be countered in time. I can't wait to try it with even more players. |
Final Score:
(Approximately)
Me: 490
Opponent: 295
Looks like a really fun board game. I'd love to play with you sometime and try out different strategies. Cool blog by the way :-)
ReplyDeleteThanks man! I think you'd love it.
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