Thanks to everyone for coming down, and NEXT year I'll get that TWIII game in!
In North America the zombies quickly bisect the continet, leaving California and the North East as the only safe zones. |
I was playing as Africa. No sooner did I wall off the south did an Outbreak occur in South Africa. With a heavy heart, I built two more barricades, leaving only two safe (ish) regions. |
South America was a mess for the majority of the game, with the government using civilians to make natural barricades from 'dead zones'. |
Asia and Europe both have a rough start- though Asia managed to funnel zombies west and set up a decent defensive center in Australia. |
On one crucial turn, with a random event actually enabling a 2+ tech roll, Asia fails... |
... followed by South America failing the exact same roll. This was ALMOST enough to seal the fates of both continents due to the resources and actions expended on failures. |
Still, with broad teamwork (using foreign aid) almost all of Europe's zombies find themselves in Pakistan. Yes, that IS a stack of 3's. |
Luckily, all clumped together, they are an excellent target for a nuclear strike. |
North America was beginning to clean itself out, South America ended the game still in absolutely critical condition. |
Asia, though, suffered the most. At the end of the day only the safe haven of Australia remained. The rest of the continent reduced to an empty, corpse filled wasteland. But the rest of us won! |
Next was Libertalia! I managed to win this one. |
One of my birthday gifts was the new Joking Hazards game. I had terrible luck 'reading the room' but it was a lot of fun. |
Next we have a game of Magnates which started off nice and clean and... |
...ended with Poland being Partitioned and no one winning at all. |
I played a game of Onitama, and it started alright, before I was reduced to just my Sensai and crushed. |
A favor I returned in two games of two player Mystic Vale. Go for the victory point cards Bob! Jeez. |
After fighting to the death for the longest road, I was two points away from winning. Dad was one.... and out of nowhere white reveals two victory point cards. Shocking comeback and win for Bob! |
Last we pulled out Bruges. It started fine, until Bob turn 1'd a Gentlewoman. He averaged two actions for every one of ours, as evidenced by his massive neighborhood. |
Still, I built a lot of synergy and only lost this game by nine points with only six cards to his ten- enough to take second! |
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