With the miniatures came a set of five starter scenarios, designed to slowly teach the rules of the game over a small campaign. I figured instead of just dumping a picture of the force, I'd break them up by scenario as a visual representation of the forces you'll need per mission.
Scenario 1 Escape and Evade: x2 AI squads with two troopers with Mag Guns. |
Scenario 2 Weakness: x2 AI squads each with a Squad Leader w/ Mag Repeater, three AI troopers w/ Mag Guns, and a spotter drone. |
Scenario 4 Drone Recovery: x1 AI Squad with a SL w/ Mag Repeater + 4 Mag Guns and a Spotter Drone, x1 AI Squad with A SL w/ Mag Gun + 4 Mag Guns + Spotter Drone |
Just a closer look. |
Two destroyed Ghar heads- apparently the battle over the purple space rock has been a bloody one. |
Crew of the 'Zyran Shade'
Left to right: Drones, Rao, Commander Argos, Kal, and Ikios |
Theme- Bounty Hunters
Tactical Discipline- Retain The Initiative
Species- Algoryn
Crew-
Commander Argo Ul'nar - Light Power Armor [25], Plasma Rifle [12], Powered Gauntlet [5] Leader (1) [6], Veteran [6]
Specialist Vyrce Rao- Light Power Armor [25], Machine Gun [10], Marksman [6]
Trooper Kal Wy'lo- Light Power Armor [25], Molecular Slugthrower [7], Tech (1) [4]
Trooper Ikios Yos'jal- Light Power Armor [25], Molecular Slugthrower [7] , Free Disengage [3]
Drone XV-88- Molecular Slugthrower [9], Medic (1) [3], artificial [10], non-reactive [-6], Diminutive [1]
Drone XV-44- Molecular Slugthrower [9], Medic (1) [3]. artificial [10], non-reactive [-6] Diminutive [1]
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